Snow white

Snow White (2025) – Digital Matte Painter / Environment Artist
Studio : MPC

On Snow White, I had the opportunity to work on a wide range of technical and creative DMP tasks. I contributed to several projection setups on moving characters and props, as well as face replacements using UV tracking and projections.

One of the highlights was working on the gem-filled cavern sequence, where we handled relighting directly in Nuke to enhance the mood and depth of the scene. I also contributed to compositing work on the lake shots, combining 3D renders with matte paintings, all integrated in deep compositing to manage reflections, depth, and defocus.

This show was a great technical and artistic challenge, and I had the pleasure of working with one of the best DMP teams I've ever been part of.
Good job again everybody on this one!

Concept/DMP trees FG,MG/ Sky
help on Compositing

Concept/DMP trees FG,MG/ Sky
help on Compositing

Eyes paintover / projection

Relight , gems, cracks.

Relight , gems, cracks.

Relight , gems, cracks.

Relight , gems, cracks.

Relight , gems, cracks.

Relight , gems, cracks. Paintover Clock

Relight , gems, cracks.

Cloth paintover , porridge

Porridge paintover

Log DMP

Paintover ground , flowers, cart moss/wood

Face replacement, tracking , face geometry, projection

Face replacement, tracking , face geometry, projection

Face replacement, tracking , face geometry, projection

Face replacement, tracking , face geometry, projection

Rock DMP

Gold /pages paintover