Pinocchio – 2022
Studio : MPC
Role : Digital Matte Painter
This was my first show at MPC, where I had the chance to work under the guidance of Thierry Hamel and Marc Joubert-Nederveen, our environment supervisors.
I was responsible for creating skies across the entire film, helping to shape the mood and atmosphere of each sequence. I also did extensive paintovers on both moving and static objects to refine CG elements and push the final look.
In addition, I worked on background matte paintings to extend and complete various environments.
All elements were projected and precomped in Nuke to support compositing and ensure smooth integration throughout the show.
Interior Gepetto Shop
Interior Gepetto Shop
360 DMP for the exterior
Sky and BG DMP
Interior School
Sky sequence
Sky Sequence
Wood damage paintOver
Sky Sequence
Sky Sequence
Sky sequence / BG DMP
Foot print of Pinocchio