Pinocchio (2022)

Pinocchio – 2022
Studio : MPC
Role : Digital Matte Painter

This was my first show at MPC, where I had the chance to work under the guidance of Thierry Hamel and Marc Joubert-Nederveen, our environment supervisors.

I was responsible for creating skies across the entire film, helping to shape the mood and atmosphere of each sequence. I also did extensive paintovers on both moving and static objects to refine CG elements and push the final look.

In addition, I worked on background matte paintings to extend and complete various environments.
All elements were projected and precomped in Nuke to support compositing and ensure smooth integration throughout the show.

Interior Gepetto Shop

Interior Gepetto Shop

360 DMP for the exterior

Sky and BG DMP

Interior School

Sky sequence

Sky Sequence

Wood damage paintOver

Sky Sequence

Sky Sequence

Sky sequence / BG DMP

Foot print of Pinocchio